The roman/celtic upgrade selection buttons are still shown in the upgrade tool, but no longer do anything.
The needs attributes shown in the build menu tooltips for both good category overview and on the specific production building are not always accurate. This is because 2 versions of same needs within Albion was required for balancing (notably: bread/beer/torcs/cloaks). Always refer to the stats shown when hovering over the fulfillment bars on individual residences for the correct values. I don't think this can be fixed currently because the game "auto" generates the tooltips and wasn't designed with needs providing different stats in the same region.